I’m an experienced Unity developer with a strong track record of published games on PC, Mac, and Nintendo Switch. My games have amassed 100,000+ downloads and have been popular among the YouTube gaming community, being played by the likes of Markiplier.
Having taken on every role in a games development cycle, I am well-equipped to handle any challenge thrown my way.
Main Software: Unity, Visual Studio (C#), Blender, Gimp, Audacity